Online via ZOOM
(Please register to receive the link to the conference)
The Media, Arts & Design | AI 2020 conference is organised by the Center for Applied Game Studies @ Donau-Universität Krems, the Department of Artificial Intelligence @ University of Malta and the Department of Digital Media @ Drexel University. The conference is further supported by the MIT Education Arcade @ Massachusetts Institute of Technology, the LIVE LAB @ Texas A&M University and the Department of Communication Studies @ University of Vaasa.
Media, arts, design and artificial intelligence have always had a great influence on each other. For example, it is the great science fiction novels and films such as "2001: A Space Odyssey" that have shaped the perception of artificial intelligence for generations. On the other hand, it is now AI-supported media productions that allow us to dive into our film and game worlds and turn them into the great experiences we enjoy as consumers.
The Media, Arts & Design | AI 2020 conference is now to become a sister conference to the Media, Arts & Design | blockchain series. The declared goal is to connect the art and cultural communities with the technical scene.
The conference takes place June 19th, 2020, 14:00 - 20:00 (CEST / UTC+2) via ZOOM (the link will be sent to all registered participants on June 18th.)
Call submission deadline: June 6th, 2020
Registration deadline for all participants: June 17th, 2020
(Please fill out the respective form below.)
Call for Abstracts
Scientists, scene experts and specialists from academia and industry are cordially invited to submit proposals for delivering a talk at the conference.
Suggested topics include:
- Applied use cases of Artificial Intelligence (AI) in the context of media, arts & design
- Considerations about Game Design & AI from various perspectives, i.e. user experience, technical aspects or psychological contexts
- Applications of AI for creating game content
- Philosophical and ethical considerations
- AI in serious games and other educational aspects
- AI in Storytelling
- AI in Game level and content generation
- AI for special effects and interactive art
- Historical or futuristic perspectives, the Delorean is yours
- The role of media, arts & design in AI development / Games as test environments for AI systems
- any other related topic that you like to suggest to us
Selected speakers can either present live or send a video in MP4 beforehand e.g. via dropbox or wetransfer to alexander.pfeiffer@donau-uni.ac.at and contact@mad-conferences.com.
Submission procedure:
The submission procedure has two stages. You can apply for a talk at the conference only or for a talk at the conference and a book chapter for an anthology based on the conference topic. The anthology will be published by Springer as part of the series: "Advances in Intelligent Systems and Computing".
To apply for the conference as speaker and for the online blog of abstracts:
- Please fill out the form below to submit an abstract (max. 250 words) of your planned contribution. Submission deadline: June 6th, 2020
- The selection process will be a group review by the chairs of the conference. The top two submissions will be selected as keynote speakers of the conference.
- You will be notified by June 8th, 2020 whether your submission has been accepted.
To apply for the anthology:
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Applicants who would like to apply as speakers for the conference and also publish a book chapter are asked to tick the appropriate box on the form. These persons will receive further information about the process after the conference.
Review setting:
The review process is also divided into two stages: The abstracts for the conference are reviewed by a panel of experts, and any submissions to the book chapter will be subject to peer-review evaluation.
Conference website: http://mad-conferences.com
We are looking forward to your submissions and an interesting and fruitful conference!
Submission - Call for Abstract
Please fill out the submission form to submit your abstract to the Media, Arts and Design | AI 2020 conference.
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