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Graduation
Certificate
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ECTS-Points
24
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Learning format
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Duration
2 semesters, part time
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Start
Summer semester 2025
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Costs
EUR 3.500,--
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Admission requirements
According to curriculum
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Language
German
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Study location
Krems (AT)
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Curriculum
The Certificate Program can also be credited as a specialization within the Master's degree program "Game Studies MA (CE)".
"The power of video games, for good or ill, resides in the ways in which they meld learning and identity..."
James Paul Gee: What video games have to teach us about learning and literacy (2004), p. 199
Gaming in education - education in gaming
New cultural forms and practices have emerged from the fascination for digital games: Gamers create Let's Play videos and other game-based content, including modifications and stand-alone games, and they discuss their gaming experiences and trends online and offline; gaming communities are increasingly networked and can exert a growing influence on the games industry; but gaming culture is also beginning to shape future job profiles, ranging from streamer to e-sports athlete to gaming event manager.
All this is an expression of an increasingly active participation in a media landscape dominated by digital gaming. The pedagocical dimension of these developments (which is not limited to the use of games for learning purposes) can be described in the broadest sense as "game-based education".
In dealing with these topics, the main focus will be on the following perspectives:
- Games and game culture in the context of education and society: Students explore core aspects of game-based education and learn to characterize and critically reflect on the socio-cultural dimensions of this diverse and comprehensive thematic field.
- Applications of Game-based Learning: Students acquire the necessary competencies to analyze game media in terms of their pedagogical potential, to participate in game design processes from a pedagogical standpoint and to independently develop game-based learning methods.
- Individual perspectives: Students carry out an independent project in the field of "Game-based Education", related to their own current or aspired professional practice.
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for working professionals
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practice-oriented
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future-oriented
Target Group
"Game-based Education" is of interest to anyone who seeks to develop a thorough understanding of the relevance of games and game culture in educational contexts.
Curriculum
Game-based Education
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Contents
The module outlines the research area "Game-based Education" based on the following themes:
- Games/play and associated practices in an educational context
- Basic aspects of game-based learning, including:
- Raising awareness of play as a cultural factor and its various societal impacts, specifically on pupils/children/youth.
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Contents
The module focuses on the socio-cultural dimensions of game-based education. This includes, firstly, the question of how the phenomena of a "gaming culture" and their identity-forming aspects can be addressed pedagogically.
Secondly, strategies are examined that can support pupils and other target groups in developing a self-determined attitude towards games and game-related practices (keyword: game/gaming literacy).
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Contents
The module provides an advanced understanding of the various aspects of game-based learning. This includes (1) pedagogically oriented game analysis as a means of identifying the pedagogical potential of individual games, game-related practices or game-based phenomena, (2) game-based learning methods for the integration of games or game-based principles in pedagogical practice and (3) an examination of the principles and practices of pedagogically oriented game design.
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Contents
The module consists of carrying out a research or practice project in the field of “Game-based Education”.
Distance Learning in English
Distance learning formats for all our study programs (in English) are currently in preparation. The first distance learning programs are scheduled to start in fall 2025. Check back here if you are interested, or fill out our enquiry form (see below) so we can keep you up to date. In the meantime, you may want to explore our study program in German.
Enquiry Form
Please use our enquiry form to contact us, order information material or register for the mailing list with news from the Center for Applied Games Studies.
open enquiry formStudy Program Director
Stackable Programs
The Certificate Program "Game-based Education" can also be credited as a specialization within the Master's degree program "Game Studies MA (CE)".
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